kohg > damn!! grr those images were supposed to link to the complete image. I think I fixed it now. Thanks for the heads up :) PS : somehow I think img urls are broken on this forum. The <a> url is correct in the code but it's doesn't open the url image. Can someone explain? I added url links for now :(
Much better! These two images (by Proko) might help you understand the structure beneath and around the mouth a little better (keep in mind how the maxilla sits there and how it affects that area): http://www.stanprokopenko.com/blog/images/drawlips/tooth-cylinder-affects-lips.jpg…
Been sitting on this for a while. It’s the Jetsons spacecraft that George is most often pictured with. I’ve looked at it for so long that I can’t objectively see which areas need to be changed, modified, or swapped out entirely. I’d also like to add a headlight to the front, but I really want to preserve the retro style. I…
Will check both answers thank you . When using the CC Library gradient option (not too bad ; many extra click ; better than nothing!) Then how do you use that same gradient for a “Gradient Transfer Curve” ? from Image menu A sbsar using the dynamic gradient could be as efficient - Just not sure if my licence is up to date…
Hello poly count. this is my first upload to the forum and I just wanted some feedback on my axe gun. still a wip. any tips/advice would be appreciated. [IMG][/img]http://img828.imageshack.us/img828/7573/renderdg.jpg [IMG][/img]http://img62.imageshack.us/img62/4895/hamerwireframe.jpg…
Regarding the lats: that last image above is veering back to
the “too artificial” territory to me. I liked the direction you were going with
in the few images up from the bottom in the previous page here: With the main tweak being that I would try to bring some
planarity back and probably with some of the other muscle…
There is alot of musculature you are missing. The bone structure is too strong around the jaw and not strong enough in areas like the brow. The example is stylized and the features are enlarged while the skull is small in comparison which suggests youth. In Blender you can set up an image plane and place the front and side…
Words are hard, so I'll keep this short. Found a tutorial on a tactical combat game I THINK might be cool for the foundation of a sort of tactical RPG. It's a really rough thought at the moment, but I imagine it somewhere on a spectrum between Fallout and Tales of Symphonia. And uh... I'll spare yawl the assorted jumble of…
Vrav - yup, lots of images around me, went out and took some photos too this evening. Im shooting for something similar to your image on the right when I finally tackle my cement project. Do you think it would be better to sculpt out all the large broken pieces from one piece, or model all the chunks separate from each…