I am wondering if there is a better way than using simple grass wind. Anyway to simulate better movements in ue4? I am pondering animating this in blender using shape keys or something. I really don't like the movements the simple grass wind provides (too robotic and doesn't move realistically). I noticed there is a…
Hey everyone, I’ve been trying every possible way to create high-quality grass (clumps, density per m², etc.) that is optimized and functional in Unreal Engine 5 with a 4070 Super. I’ve looked at some presets (like those from Quixel Bridge), and noticed that a single clump of grass can go up to 6000 tris — but with Nanite…
in my opinion, i'd scrap speedtree for this tree... this tree is your FOCUS so i would probably go to town on this piece DIY style lol. Of course it doesn't mean speedtree is useless, it's an amazing program but only for quick foliage trees to place here and there in a level which needs a forest-like environment and such…
I think what makes foliage difficult, at least from my experience is the vertex normal tweaking you have to look at, and the alpha considerations. This is why I think SpeedTree takes all of that ballache out of foliage making. As you say, modeling a trunk / branches is easy. Distributing the planes etc for the foliage is…
Hi everyone! I'm currently working on my main project for my master's degree — a recreation of the Okino Residence from Kiki’s Delivery Service. I'll be sharing some placeholder meshes and foliage here to show my progress. I'd really appreciate any feedback, ideas, or suggestions you might have! I'm also new to SpeedTree,…
Are you running Windows 7? I had to replace a DLL to get Speedtree to work, previously it would just open and crash/lockup on opening. There's a thread with the DLL link here: http://forums.epicgames.com/showthread.php?t=705766&page=7 Apparently it still isn't fixed with the latest UDK, but the DLL fix still works. I was…
@BIGTIMEMASTER Which version should I go for? "Speedtree for Games v7" or "Speedtree for Unity and UE4"? EDIT: the "Speedtree for Games v7" requires me to actually fill and sign a contract....are you serious?!
Hey there thanks for your answer. i heared sometimes that its more "legit" to make it all by hand and that it's "cheating" to use speedtree. i know that a lot of company use it and get great results - but they need a good skillset to create an good output out of speedtree. but if this is a legid one then i will get the ue4…
I wanted the best way to create nature things... Speedtree looks awesome, do someone works with it? I checked, but it seems speedtree is too expensive and has different packages for everything. Is there a universal package for general purposes, like games and cinema combined? And does the developers of speedtree provide a…
I'd try to get the entire tree blocked out first, then iterate on the branches. Same idea as blocking in the proportions of a character before working on the secondary and tertiary details. What you have looks perfectly fine. I mean it has so few leaves I'd expect this thing is either dying or it is autumn and they are…