What with ghost warrior coming up ...not very soon-ish, doing a collab with my younger brother to do an animated soldier type model unlike my other shitty wip models that dont seem to go very far, for this, i've made a pact with him so this will have to be finished very very soon. planning to export it as a custom model.…
http://www.techpowerup.com/161172/AMD-Designing-Next-Gen-Playstation-s-GPU.html to soon! to soon! to commit to hardware? I actually hope that graphics commitment is stalled long enough for Maxwell levels of power. ( shadows, bones, muscle systems, micro-polygon tessellation etc... ) But since that has been puhed from 2013…
Still alive, Having some trouble since my second monitor broke. Hard to use references and work with just one, Pureref is helping but tabbing out for anatomy references(Pdf) is pretty difficult. Will continue the vampire soon, and hopefully get him finished and textured rather quickly! Currently working on. Will refine the…
For those following, I finished this level early and now have nothing left to do but some nice screenshots. I'll do a production bake and have some shots up real soon. It's looking nice and full and has max of 1.5 million tris on screen and runs at around 50-75 fps on a GTX 260 with i7 2700k with no overclock with FOV set…
I think this'll get boring soon BUT here's my take at a walkcycle. It's finally some stuff to contribute! As my computer broke about a week ago I can only link you to vimeo. I'm going to post a gif of it as soon as I get it back. https://vimeo.com/52438613 You guys are awesome! I'm looking forward to a small but nice…
Thanks for the comments guys @DannSw -I am going to work more on the wings and post a shot soon :-) @Zersixs - Thanks! @MrNinjutsu - How is it going dude? I agree with you about the eyes... that is an area I need to figure out and get the design to work... I'll post more up soon. Your work is looking a lot better since I…
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Hey Vig,your assesment on those screenshots opened my eyes abit,ill have to make sure I study screenies more closely in the future ,though I agree there is nothing more that i havent seen before,the detail on the temple I feel should be upped as suggested to match much more with the concept art. Oh and ive gone back afew…
@DanikaPuzdrowski Thanks for the feedback. I do agree that my UV's needs fixing and hoping to improve the texturing soon. I had a look at your Coffee Shop forum you did in Unreal Engine 4 and it's really cool environment. Great job. I followed you on Artstation, as I am hoping to do environment work as well. :) I will…
Vert very late update :) this is not the posed version yet (I wished!) My rigger and myself have been very busy lately, I'm hoping to get my hand on the rig soon enough. Just a little update on fishbones. I'm really having a hard time with hard edge but I'm glad I finally finished the sculpt. I'll be going into the low…