malcom the 2nd uv set is not auto-uved, There's an auto-uv tool but that's only used if an LD finds an old asset that doesn't contain 2nd uvs and they dont want to manually create UVs
Really depends on what the end product is. Not every game using asset packs is a asset flip. The creator of Lost Souls Aside used asset packs to create a concept video, and the hype generated through that provided him with funding to build the game with more custom assets. The game on release got mixed reviews because of…
Hello. Looking for new work as Animator and VFX Artist. Here are my works: 3D game reel https://youtu.be/Ad4qmkQCNyA?feature=shared Slot games https://youtu.be/OicQj9hKMoM?si=1dhjBhk32JMg1tHT VFX https://youtu.be/uEMpqu-3AL4?feature=shared 2D game animation reel https://youtu.be/cMwwHzavo4M Contact me: artur-huk@rt-pro.com…
Location: London, U.K. Role Overview: As a Game Artist at Supersolid, you will play a significant role in creating fun and engaging mobile games, for multiple platforms internationally. You will work as part of a small team to create exciting new games, help to maintain our existing games and develop exciting game…
you can detach the parts of your mesh that are unwrapped in the 2nd channel, copy it's 2nd channel to it's 1st channel (menu -> tools -> channel info), then attach it back to the other half of the mesh.
Note: Sorry if this post is somewhat duplicated, for some reason it didn't post and disappeared! Not sure if the original post will reappear in the future. Hi all! This is my 2nd attempt at doing as art challenge, and I'll be creating a 3D environment in Unreal Engine 5 based on Marius Villard's "Work and Live There //"…
Hi everyone, I'm coming over to Malmö for the weekend of the 2nd of August, and in order to get some value for my traveling costs, I figured I might as well try and get some devs together :) The idea is to put this on saturday ( the 2nd ), anyone interested?
New project I just finished, based o a drawing from Cameron Mark: https://www.deviantart.com/cameronmark https://www.instagram.com/cameronmarkart/?hl=es
can you use a 2nd uv channel for the normal and tile the 1st channel for the diffuse while having unique uvs in the 2nd for the normal map? or vice versa if it support multiple uv channels.