Registered just to answer your question. $SPECULARCOLOR is a command that multiplies the rgb value of the specular highlight by the values you input. The default is not "[0 0 0]" but instead "[1 1 1]". Each value affects the colors red, green, and blue in that order. Since it acts as a multiplier "[5 5 5]" will create a…
The blue channel is not black, it just may have negative values. Clamping the normalmap to min (-1, -1, 0) max (1, 1, 1) usually fixes it, although if you are getting negative values for the Z your normalmap might not be normalized.
I love this. The execution is really strong, and the prop work and modeling are great. Overall, good job.I freaking love Lisbon and Portugal, and I’ve wandered these streets a lot, so you really captured the vibe. One thing that can elevate good work to fantastic work here is values and tonemapping. Let me visualize what I…
That doesn't mean reference doesn't exist or that the human proportions that are in there couldn't use some reference. http://www.google.com/images?um=1&hl=en&client=firefox-a&rls=org.mozilla%3Aen-US%3Aofficial&biw=1680&bih=841&tbs=isch%3A1&sa=1&q=orc&aq=f&aqi=g10&aql=&oq=…
I wish I didn't buy a PS4 for this crappy game. Now I just have to hope The Tomorrow Children or No Man Sky will be good, which I doubt they will be. For example, it takes 1 minute to load anything in this bloody game. Why put the doll bloody leveling system in. If you want to level up you touch a lantern, wait 1 minute,…
Hes done! woohoo! The character and surfboard are 32770 triangles and 3 sets of 2048 maps (1 for character body, 1 for clothes and accessories and 1 for the board). The ocean waves model is 1 set of 4096 textures and and 19938 triangles. The bouy is 1 set of 2048 textures and 2492 triangles. The water spray effects are 412…
Hi Greg, I want to say that there is not THE way to write code. Following is only how I'd write it to be safe. There are a bunch rules to keep in mind and a lot of case testing. For instance: never use the direct $ to retrieve a selection. That's so generic it can lead to many errors. Same goes for "Selection" collection.…
I'm seeking some guidance and feedback on my current work pace and portfolio. I've been working on several projects, and I'd like to get your input on whether my time estimates seem reasonable or if I need to make adjustments. Here's a breakdown of my recent work with estimated completion times: Portfolio Link:…
Hi, I've been trying to copy the alpha value of a selected vert in 3dsmax (via a tool UI) and I'm almost there but something isn't working how I expected. It seems that I need to get the index of that vert in its array and not its ID# ? Here is the code that I have so far for the "Copy Alpha" button; the variable "sV" is…