Looking for additional character modelers to work alongside existing designers who can style match the examples. As well as individuals well versed in editing existing models. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender required and Unity is…
Modern Warfare 3 hits $1 billion in 16 days - beating Avatar's record by one day http://www.dailymail.co.uk/sciencetech/article-2073201/Modern-Warfare-3-hits-1-billion-16-days--beating-Avatars-record-day.html I'm not a big fan of MW series ( except MW 1 ) but it is interesting .... hmmm ... sure its quite rare stuff. but…
Here's my Race Track Construction Kit in the Unity Asset Store, a set of modular race track pieces and furniture, enabling you to construct your own race course in minutes. Each track piece is 20m square and fully tileable, allowing them to be used in any combination. Most textures are 1024 wide (2 lower resolutions sets…
I've been working on this scene for a few months, had a month of mentorship with Mak Malovic a month ago, and finished a month with Josh Rife just today. Starting to get pretty close to the polishing stage, definitely need some texture refinements all over the place and some more clutter objects. Anyone have good tips for…
So. The improvements from the first image to the last are pretty stark, so that's great. My two cents: the lower eye lid looks a little wonky. Also, does she have a mouth cavity? I can kinda see geo connecting the lips. I may be crazy. Also the skin needs a bit of work. On this piece alone you improved a lot. You mentioned…
I agree here on a couple of notes but think it should be handled a different way. It was definitely more of a showcase of that one piece and it is a wonderful piece, however too much time is spent on the circling of the same scene and then so little time spent showing the maps of the elephant skull or something, i honestly…
181 Fremont 52nd Floor - San Francisco Just posting some projects I did a while back when I was working in Arch Vis. Most of the scene here is already made ( Kit bash ) and the only modeling part I did was organizing the raw 3D assets that came from our Client's Architect. Since the 3D floor plan didn't exist- I had to…
Cool.. thanks Felipe, I'll give that a try.. I have to move on to my next project, but I will certainly keep it in mind.. I actually did play with a paint flake material in my spek map.. i think it's a little subtle from this distance.. and the reason my material seems under-lit with a blue color is because I have a little…
More progress on this. Finally got all the BSP brushes out and everything lit on a first pass. Really glad I was able to finishing dressing the access and elevator rooms. I'm still not sold on some of the formations in here, like the structural columns and I guess the props in the reception area of the hallway. I'll play…