Nice, Could we get a 3d turnaround of the monotoar. :) just saying cuz the knees look slightly off anatomicly. but it could be the way the animal leg is angled. I think you should make the armored boner bigger and put some armored testies as well. prefferably with spikes on them. haha
Hi AstroZombie there are two alternatives that I know of: Comodo http://www.personalfirewall.comodo.com/index.html and Online Armor http://www.tallemu.com/free-firewall-protection-software.html If you go with Comodo with Defense+ enabled be ready for a ton of security popups. Supposedly Online Armor is a bit more user…
Update on the wooden armor set for the browser game im working on, just need to do the belt, gloves and boots now :) it's one of seven armor sets, which will each have a male and female version. Helmet: 156 tris 256x256 Shoulders: 296 tris 256x256 chest: 180 tris 256x256
it seems like if the leg-armor had pattern like the shoulder armor, it would make more sense. leave the center area (belt) unique also - very sharp edges on linear forms (the straight lines with hard edges) compared to the soft body rendering. it's inconsistent. suggestion: make the face brighter
Looks very good to me! I dont like the very high black and yellow contrast on the armor it distracts a lot from your very nice detailed skin texture. At first i thought that brown cloth/armor would be leather but after a closer look it could be also rusted metal.
I've been finishing off the helmet, I'm trying to get it to be look as good as teh body armor :) I hope it come out alright.. looking at it, its abit darker than the armor.. And here it is without it It doesnt look as hand-painted as much as I want it too thou, so I'll be be touching/improving on the helmet texture :) Tanks
Torch, I love the wrinkles around his pants and boots. But I'm not sold on how his sleeves look. Umm... How do you add in nice details like armor cracks and chips without blowing up your ZBrush ? If I am to add cracks to his armor, it would be like a 6-7 mill points subtool.
Haven't updated in a while, I decided to stay with marmoset after looking into and trying ue4.I have completed the lp ,uvs and and bakes of everything. I've started with the armor textures today in SP. Quickly threw them into marmoset to do a quick preview there. Some normal details are a bit too strong yet. I've only…
Wow! Elves really do have the word pointy written deep into their genetic code... you know... pointy ears, pointy nose, pointy hair, pointy eyebrows.... (take some air in) pointy armor... pointy armor decoration... (exhales) hehe I'm just kidding here. :) I really like how it looks. :) Awesome costume! :)
I like! For me the design is great because it has a very functional feel to it. Personally i like that armor more that the MC armor. I like that for the game they don't have to make any multiplayer for it, as they already have halo 3 for that. I'm just hoping for up to 8 player co-op, but i'll be content if i get 4.