In this context, imagine when the engine is drawing transparent triangles - it has to render whatever is behind that triangle first, so that there isn't a gap, and the new pixel can be properly blended with the frame. Ideally you'd render each screen pixel the fewest number of times to get the best framerate, so these…
I stopped caring about music genres when I was out of kindergarten. What is Metallica? Dunno. Do I like them? Yes. What is System Of A Down? Dunno. Do I like them? Yes. What is Led Zeppelin? Dunno. Do I like them? Dunno, never heard any of their songs . Besides, lyrics? Why do we have to care about lyrics when they're so…
The project I'm finishing up right now called for a creation of a terrain almost as large as yours. The idea was - a student would drive a car down a road following a GPS-type map, so the road network has to be very close to the real map (same goes for elevations and such). The way I built it: I traced all the height lines…
I love this. The execution is really strong, and the prop work and modeling are great. Overall, good job.I freaking love Lisbon and Portugal, and I’ve wandered these streets a lot, so you really captured the vibe. One thing that can elevate good work to fantastic work here is values and tonemapping. Let me visualize what I…
Day 22 - 38 So. . . I've been forgetting to post updates (Ha ha, oops), but I've been slowly working on the sculpture. Because of the 15 bonus days I'm actually still on the free trial. I've got about 7 days left. Although, I'm starting to like Z-Brush, so maybe I'll keep it around on subscription mode afterwards. Since…