so far so good! i got some minor crits tho, the forehead could be pushed a bit more on the front to make it a bit more flat, and you could also make the chin more pronounced... there's also something bugging me about the eyes in the nose-chin-eye area, your has less of that V shape, and i think it's because of how pushed…
Pre-ordered this a while ago. The original ship date was Oct 18th. Ive gotten a couple of emails from amazon saying its been pushed back. the first email said it was pushed back till november. Now I just got one saying not till January.... wtf... It's a book. Not a huge ass game. Hopefully this means they are adding D3 and…
@ beezul -Glad you like it so far. That would be awesome! I was struggling with the profile when I started it. I am still not very happy with it so any help would be great. @ Slosh - I will take another look at everything and push it a bit more. Haven't made something quite this stylized before so I probably haven't pushed…
Thanks dude, I just didn't know how far to push it before it became COMPLETELY unrealistic. like accentuating the cheek bones so much. I guess I had to push it a bit with the eyeballs because when I had them more like a humans they just didn't suit the character. I will definitely try making the nose longer and see how it…
You're not going to get to a professional level by making excuses and playing it safe. You will get to a professional level by working hard and by constantly pushing yourself. Even "professionals" are constantly pushing themselves and their work further. The resources are available to you online. It's up to you to go out…
Huh, you know I did do all of those things but I guess I didn't push it enough. One of my common mistakes. Anyway, pushed it more and I think it looks better and varies it up more from the slow walk. Do you see a pop in the side to side translation or is it just me?…
This might be nit-picking, but I feel like you could push the face a little closer to Aloy by pushing the eyes a tad closer together, accentuate the jaw a little more? She's got this sort of "teen" roundness to her face. I don't know, it's tough to preserve certain facial features when you're trying to translate between…
Dude it looks sweet. The emissive could use a push like you've mentioned and I'll suggest maybe a unique mark/scar/damage or something to make your reaper a bit more unique instead of just another reaper. You're going to do a base for it yeah? Like a destroyed skyscraper or something to really push the size and scale of…
Thanks for your insight. I guess I never really thought about it. My thought was that fact that it was a machine rather than a person, but I get what you mean. By removing the bot even further from humanoid would have pushed that concept even further. Thanks again, always good to hear how other think to push my own…
I totally disagree. I do not want all my colours pushed to full saturation. It looks like visual vomit. I far prefer games that show some thought process in colour useage. Just because not everything is pushed to full saturation does NOT mean there is not colour. Not to mention that anyone who says that GTAIV doesn't have…