I would not use decimation for that, how many polygons has the blade? I usualy bake at 1 million or 2 million polys. Plus it looks that your blade has a 180º Smoothing, Split the blade were the Sharp edge is, to split the blade in 2 halfs. and then add smoothings of 45 or 60º it will look more white, instead of looking all…
As soon as I saw "intense", I was going to mention the Octane 101, which is basically an Everclear daquiri. But as soon as I saw non-alcoholic, I realized I got nothin'. Apparently I'm too tame. You people have some seriously whacked tastes. And I swear I'm one of the last human beings on Earth to despise the taste of milk.
I was talking with a few fellow vette owners recently, and we were chuckling at the idea of Chevy setting up the next LS block to work like Chrysler's Hemi's, where some of the cylinders shut off at cruising speed... combine that with their engine wizardry, and you could easily end up with a 5-600 bhp "stock" corvette that…
http://www.juantwo.com/scripts/Martinez_Macro_TextureArea.zip If you are using 3D Max you can use my script to calculate the area used by your UVs. It gives the output as a percent. For example, a box that has 6 sides planar mapped will be using 600% of the texture space. Copy it to the UI/MacroScripts folder. Restart max…
[ QUOTE ] Holy crap Duke. [/ QUOTE ] I am especially proud of the one on the left! $600 bucks in 1986 it helped to have a buddy grading books at Vikon Village at the time! I am eternally indebted to him! edit: Mop, do not partake of that triple funnel of doom! alcohol should be sipped heavily into a drunken stupor. Not…
Hey guys I'm selling my MODO 901 and NPR KIT 2 Licence for $1500 USD and I'll pay the transfer costs of $100 If you are interested please contact me at acsvaughan@gmail.com Thanks
Hey polycount folks, I just installed 901 indie via steam, and I'm noticing some odd behavior with the 'select through' preference. It seems that, with it enabled a few tools (at least the add edge loop tool, for me) seem to simply fail 100% of the time. It's almost like it can't find the proper edge to cut. 901 NON indie…
Hello all My second attempt at creating a bake window for modo and this time it worked out. I have added the video below so you can get a good grasp on how to use it before I upload the files (still have to work out how to make it's integration painless for users). The vid quality is not great and it is a bit long, you…
Spent the whole day modelling this. Still a lot of work to do though... I stuffed up on the metal receiver part. After I've done the main rifle, I'm going to model a scope for it. WIP Renders - References - http://www.fas.org/man/dod-101/sys/land/M14-large.jpg http://thespecialistsltd.com/files/Replica_M14b.jpg…
I made this model to get some practise texturing, and I've stared myself blind on it now and I could use some input to be honest on whatever seems to be off. Anything is welcome! Its on about 600 tris, texture size is 1024x512 and it has a diffuse, spec and normal map. Was thinking about doing a gloss map but havent gotten…