This is a bit of a dynamic one! Man:*takes a sip from a flask and Chokes*"What the hell is this stuff?!" Woman:"Oh, it's paint remover, tastes better when it's cut with club soda" Man:"Heh, goes down smoothly..." (bonus points for getting the quote in the topic subject)
Been working on a sculpture in super sculpey the last couple of days, been a nice contrast from the usual digital stuff. Sorry for the phone quality haha This has been really fun :smile: Still needs a lot of work. Something is bugging me about the head, don't think I got the proportions of the skull quite right. Also…
Currently working on one of the Fallen from Diablo 3. However I'm basing this sort of concept off of our good ol' Diablo 2 friend, Rakanishu :) So one thing that I had to imagine with some of these rare mobs is that they have to have something on them that gives them the annoying lightning or poison etc. So for Rakanishu…
You can totally still keep the character a polce man even with the changes. How you make that guy a cop is based less on what you wrote on the paper, and is more based on what you visually communicate. What you drew, it does not read police man, it reads cyborg. What makes a police man a police man varies. Could be a weird…
Okay, so I had a brainwave on how to solve my high polycount. It comes however, at a cost of an additional material. I'm using an opacity mask to make the panel transparent instead of modelling it in. I can make a variation of this texture for the back as well. The tri count for this mesh is 158 leaving me with a final…
This performance is his favourite. It’s his absolute fantasy. Of course, the others — paltry little Catnipp and their salivating sycophancy, for instance — are quite pleasurable in sparing, truncated moments. And those moments are dear. But nothing quite compares to the relative delight of whetting the relentless…
Yeah will do! I'm currently blocking out the textures so I have an idea of what everything looks like together. I started doing a progress update and ended up thinking of a bunch of stuff to do to it later while calling out the stuff I had planned!
This is my entry for the MeetMat2 contest. I was heavily inspired by Shadow of the Colossus, and being an environment artist myself, I wanted to approach this character as I would do with terrains, the idea was to use the new height blending tools that substance painter have and experiment with them. I wanted to pursue a…
I got the 150 pass; the one that gets you into everything except any master classes. They now have a paypal pay later feature with (i think, don't quote me), but the first 6 months there is no interest. I still haven't paid a penny for my ticket yet. I really hope people see this and post; I remember someone made a thread…
Stop doing weapons , there are mil or more people on planet Earth , former school students who wants to make games and start with either weapons or robots. Even if you find that job it would be like Ch. Chaplin in Modern times . Nobody looks at portfolios nowadays , with generative AI it could be anything and they are…