Hey everyone, here's my first workshop submission in a while now and i haveto say, it feels pretty damm good to get back into the fray of things. Arcing Supremacy a Razor headpiece, concepted by Doubleleaf. I worked on this item over a pretty long timeframe as I traveled throughout the holiday period and managed to…
I have been in the exact same situation. My ex = 1 woman + 3 kids from 2 separate fathers. With the tuggle-war of "should I, or should I not?!?" for myself. To keep quite simple. There's no relationship in long distance relationships. So lets knock that option out of the ballpark. Its really, the matter of stay and dream…
I personally find anime characters hard to do in 3D, because of the very wild proportions and things that look good in 2d but not in 3D. So that is one thing to consider, maybe not starting with this one, then again it might be your passion and you are driven enough from chibi style that you can do it. As for the model…
Hey, Polycount Community, I'm a the project manager a MMORPG (which we have yet to decide on the name.) We are currently a small team of 9 now! But we are still recruiting for artist . Professional or not. As you as you are willing to learn and take critique. The game is a anime fantasy driven game, inspired by Log…
Your link has an extra bracket at the end, might want to edit that. I see a bunch of commercials, and some cinematic/narrative pieces, just playing in the default sort order. So I'd suggest if you're targeting game animation work, you create a web page for it, and only show game work. All the rest is distracting from the…
Hello again. I have painted the doors. I ended up using my trim sheet for the exterior frame, that way I only use a single ID for each door rather than 2 (or more...). Mapping the UVs to the beveled corners is a bit fiddly, and I wonder if there's a trick to it. At the moment, the frames have no baked normals and are…
that's similar to my desktop PC and it doesn't have issues displaying complex content that we receive from EA, Ubi and other clients. Since you're a student it's extremely unlikely that your scenes will reach the complexity you'll encounter at high end commercial projects anyway. And if you do, then it's a sure sign to…
try this out loop = true pre-warm = true Start_lifetime = 0.5 Max = 10 emission rate 20 color over time color 1 = 255,255,255 (white) at position 40% color 2 = greenish at 60% position alpha starts full all the way to position 85% and it's 0 by the end (100% position) size is ~0.5 for the first half 1.00 for the 2nd half…
Since reading eq's thread a while back, and posting in it, I've also gotten to the stage where I'm looking for a decent laptop. As I've gotten to a stage where i need to be able to be able to work from a variety of locations, as i wont also be able to work from my main pc. I have a really powerful desktop already, so my…