Thanks guys. I'll be adding some definition around the corners for sure. There is no need to keep myself from going over 3000 triangles anymore. Might as-well create LODs for the house. @Brygelsmack : I useally work with stones that have less then 40k polys. Smaller stones need even less polys. You might wanna turn on…
✨ Volunteer 2D Concept Artist Wanted: Unannounced Game Project ✨ We’re looking for a passionate 2D Concept Artist to join our team on an unannounced project currently in development. This is a volunteer position geared toward beginner to mid-level artists who want to: 🎨 Build their portfolio with real game project…
Hey guys, I'm working on some tiling stone floor pieces for a mod project, and as it'll be the first tiling floor texture like this that I've done, I've been reading a lot of threads here on PC and spending a lot of time on the Environment Sculpting wiki page looking at techniques. I really like the way Orb's tiles turned…
Changed the roof top. Made a texture for the stone foundation. I tried to reuse it on the stone part in the house. I should do something more unique But for now, it fills the white material.
Cheers for the comments guys. BeserK - You are right about the doors, I based my scales off the character meshes and didnt test it until relatively late in the process. They are about forehead height at the moment which annoyed me at first. It IS gonna be portfolio so I will not punish myself but it was quite a shock at…