[ame=" https://www.youtube.com/watch?v=BT2pora5pbk"]"The Fields" Asset and Gameplay Demo Ludum Dare 29 - YouTube[/ame] To play The Fields, follow the link below. Don't forget to read the instructions! http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=29430 The Fields is about a colony of bunnies (one at a…
Looks like technically u did lots of good work (custom gameplay, hud attempt etc) ;) Dunno how much the visual would be the priority in this case, but as for the visuals there is lots to be done though. I mean, its clear that ideally u want it to look as good as possible, but since u r putting gameplay stuff in it that…
In maya, Window>>Settings and Preferences>>Hotkeys>>List All a Press SelectAllMarkingMenu b Press ModifyUpperRadiusPress c Press SnapToCurve d Press EnterEditMode e Press RotateToolWithSnapMarkingMenu f Press FrameSelected g Press RepeatLast h Press UIModeMarkingMenu i Press InsertKeyToolActivate j Press…
Hey iam717. I tried in the beginning. It's a tough sell to bring anyone experienced onboard. I have $0 to spend on salaries No publisher No history of ever launching my own game solo If someone came to me with this pitch I would say "NO THANKS". The game is almost done, by the time it's released it would mean I have spent…
You can't possibly be trying to convince me that was there to "show gaming can include that demographic". That's the shit you bring up if you want to depict certain groups and being ridiculous, overly-sensitive and weak. And if you wanted to say "gaming is inclusive", you could just say it. And again, Tucker Carlson, not…
Just curious since I've been here so very long besides color bleeding "possible issues", with what i will mention what other issues are there to it? When we where learning this stuff back in the day (& this also works for concepts) was work on it at any resolution & then scale it down by /2 sharpen [not over sharpen], & do…
Hi all, I’m an Art Department Director at a game studio, and we’re specifically looking for a very fast character rigger to help us evaluate and improve our rigging pipeline. Speed is the primary focus here. We’re looking for someone who can turn around solid, game-ready rigs quickly and consistently. Phase 1 (Paid Test…
They had changed the default for the scale tool but switched it back in the first service pack. If you're talking about not being able to scale after certain operations I've run into that too, I think it has to do with the new pinning system and durring some operations verts get pinned but not visually updated and there is…
BarMeyers82: Thanks dude! As for the stones, it was pretty strait forward. I sculpted a couple of different rocks and copied/rotated them around the canvas. I eyeballed the ones that were on the edges. I knew there would be a seam, but the healing brush is your best friend :) As for the mud, it was just a variation of a…
So here is a bit of a breakdown of the scene, feel free to ask any questions if anything isn't clear! The scene is textured using Substance Designer and Painter, Zbrush for sculpting and Maya for modelling. Part 1 Lighting & Shading Here are a few different render modes for the scene showing the lighting, base color and…