You can change the smoothing angle of the mesh but in modo it is located in the shader tree menu>Base Material> Properties> Smoothing Angle. To get it to mimic max the value is higher but I can't remember the exact number. I think it's 60? Somebody else please chime in. I have modo open so here is a pic (Bottom)
I also test 3d interactivity on the screen and that's why the table is so close, if you take a look there are 8 camera's mounted on the screen which are used for motion capture. :) And i usually make it a bit smaller because at that distance i do have to turn my head 60 degrees to see the recycle bin icon :) )
Can't tell: -What it's supposed to do -What it's actually doing -What your maps look like -What any of the nodes are -Can't see about 60-80% of your material A better screenshot showing your entire material at a decent resolution will help hugely. What're you putting in and what're you expecting out?
you're not thinking like a business. They're in it to make money and people have proven willing to purchase each new iteration. Looking at the bottom line, does it logically make sense to push out an update to rosters for a season that isn't seemingly going to happen for $5-$10? Or are you going to put out an "improved"…
I'm in central Virginia about 60 miles away from the epicenter - it's the first earthquake that I can remember being in. My office building shook and swayed for about 3 minutes but nothing fell. Hopefully there isn't any damage at home (I've been building my house for the last year and it's not quite finished yet).
Your eyes are still way too white. What you could do is create a new layer in Photoshop, change it to overlay, and paint with some 30% dark grays and 60-70% light grays to help define some of your shapes without getting rid of detail work you've already done. Looks a lot better!
A small but good news, we bought the pro version of ios unity and we have tested the game on it. The iPad 2 version of the game runs incredibly great :) Not only the game is running correctly and without graphical glitches but is also rock solid at 60 FPS with 2X antialias! Here the complete article…
so we need the middle/upper classes to rebel on our behalf:) seem like only those with power have the ability to create a stir( unless your name is cromwell) that's what always bugged me bout the 60's bunch of hooray henries who after a while decide that daddies money was welcome after all
people been fuckin inanimate objects for year. Hell there was a whole dateline or 60 minutes or something report on it. People who are in love with their doll and fuck it and play with it all day and still live with their parents but are like 30 years old and shit. Whatever, all this does is clear up the gene pool and get…
I imported a ME1 save at level 50, and that gives you a bonus in ME2. I started at lvl 3 that way. Level 60 in ME1 gives lvl 5 in ME2 so I guess that is how people reach level 30. It's not that hard to h4x the game though, giving you more XP and stuff like taht.