Is the issue that you're having, is that it just "SNAPS" to the direction without interpolating? Because unreal pawns do that by default and its pretty annoying. Ha! I'm not in front of unreal at the moment but off the top of my head there are three setting that you almost always have to set before you can start working…
I am currently in the last year of my games design course and currently working on my Final Year Project. For this i have decided to texture assets acquired off the internet. I will then compile these in 'UDK'. After that i will need create a lighting system with a 'Film Noir' style. The final product that is required is…
I agree completely with perna. As far as i have been told. USA to Canada = easy. Canada to USA more of a pain but doable. Rest of the world to USA = painful and expensive.
Well, the guy did have his adrenalin pumping. I know that wouldn't stop the pain, but if there are a bunch of Zombies trying to get at you, it might be enough to get through the pain.
seams, convex/concave and protrusion spots are a pain in the ass... okay so all of it can be a pain in the ass :P but I find unwrapping somewhat soothing... sort of like... tetris.
Sorry if anyone has already posted about this; had a quick search and couldn't find anything related. Anyone heading to Rezzed in London this year? I'm there on Saturday and it's the first time I've been since I (wo)manned the Gone Home stand a few years ago. Would be great to see some of you guys there! <span>:blush:…
Not sure how to specify a bug since every asset I tried hangs iPAKThat during loading or makes it spinning forever. Just tried with teapot from Max. At least it loads it and not hangs , then nothing , just spinning forever. Am I missing something?
Its been bloody slow, but after trial and error, its the best I can do for low poly, though the helmet is such a pain, the model sin't complete as its a bit obscure under the shoulder pads and the helmet...its a pain. [SKETCHFAB]20c51329c8594023b10b522816956d3a[/SKETCHFAB]
Open vest 2, with or without scarf 1. Why does the revolver spin whilst it's loading? surely it should only spin once it's fully loaded? Everything looks awesome :D