For now... sort of. I know what you're getting at. Isabelle has no power now. Supposedly the promicin (sp?) will cause a reaction in her that would kill her, so she can't regain her power. They proved it to her by spraying it into a sample of her blood, and it turned black. My prediction is it was just a trick to keep her…
Not trying to be a dick, but do you have even a cursory knowledge of how these things work? My knowledge stops at right about 'cursory' and it's pretty obvious to me how doing it 'correctly' is probably about a million times as expensive as just rendering it four times as fast. Your 30 fps game with film camera quality…
The cape is mirrored, if you apply an opacity map that is mirrored it will be very obvious. I'm sure not if there is a way to mirror the defuse, spec, and normal and not the opacity? You might need to rethink the unwrap on the cape... His fingers seem a bit fat, from what I remember spawn had some long finger nail pointy…
Hmm retopology... http://i153.photobucket.com/albums/s220/elitemodel3/retopo_result.jpg But I'm sure it will be ironed out soon. I think It's too bad that the program still uses backwards terminology and 'make one mistake and everything breaks' workflows. I guess I was expecting this rewrite to take the app in a more…
I am building a new computer as my old one that I built in 2011 has an unsupported video card and there is too much noticeable lag. New build below: AMD Ryzen 5 3600X 3.8 GHz 6-Core Processor be quiet! Pure Rock 51.7 CFM Sleeve Bearing CPU Cooler Asus TUF GAMING X570-PLUS (WI-FI) ATX AM4 Motherboard Corsair Vengeance LPX…
If anything, this sounds like a power supply problem, it just might be the power supply has some bugs. I would try returning your power supply, get a new one, and if it still does it. Then there's a chance it could be a problem with your mobo.
True, I thought I would do some kind of really detailed "cinematic character" for once, but in the end I'm going for a normal one. I'll try to remove some useless details here and there and make the existing ones bigger for readability. I don't really know where to put more metal here without changing it too much. As it's…
It could be interesting- Its a matter of execution. It probably does need a little more pizaz with a volumetric looking atmosphere. Try exaggerated your atmospheric perspective, and layering of planes towards the background to help aid in depth. I don't really see any coherent light source. the whole scene just seems to be…
you need to rethink your forms, forget the texture for now. the model itself should be your main focus at this point as it looks nothing like a Nauglir (cold one). you need to give greater bulk to the rib area, and the hind legs. its legs need to look like they can cary the 1 1/2 ton of weight that its body holds, the tail…
My guess your issue is with 2d patterns like procedural brick texture because 3d noises look same from any view directions. For 2d patterns a common way is to use so called tri-planar projection. Blender doesn't have it by default but it's either possible to find on blenderartist.org or do it on your own: You make 3…