Yeah, your characters looks simply ugly and deformed to be brutally honest. That's why you don't get a job. You wouldn't want to play a game with these characters neither, would you? :) You picked the hardest part first. That's why you are stuck. Character design is nothing that you start with. You may arrive at it at one…
I was a little tossed up on weather to respond to this or not but fuck it... Good art can come from anywhere and doesn't need to be tied to a big title. Some of my favorite "game art" doesn't exist in any game, it comes from challenges or something someone did in their spare time. Artists have to start somewhere. Do your…
Hey everyone, Here are some characters from my game Baby Goat Billy which comes out on 4th of November, I have uploaded them to Artstation and Sketchfab as well if you want to turn them around or inspect them closely. Hope you like them! About my game: Its a deckbuilding RPG that I've been developing for over a year now,…
Thought it'd be fun to check out everyone's Game of the Year for 2008. Lot's of titles to choose from but lets hear about your #1 Game this year and list your runner ups. Much to the surprise of everyone, I'm sure, mine this year was Grand Theft Auto 4 for Xbox 360. I'm a big fan of the GTA series. I like 'sandbox' titles…
I test drive mudbox every couple of years to see how it is going and every time I do I come away with an appreciation for how quick zbrush is, even on average machines. A simple thing like going up and down in sub levels can be a real chore in other software. I give part time instruction and atm my 4th year students are…
Vertex alpha is more expensive than splat mapping, because it's alpha blending. Anything with transparency is generally more expensive, especially for mobile hardware. For the transitions between road and terrain, you could use the eat3d method in McGreed's link, except not using the blend texture for details... just…
Vig: generally speaking a follow-up email simply shows that you are actually interested in the company, and they weren't just one of 50 "Hi Hire ME!" emails sent out with no care as to what the studio has to offer. I can't find it at the moment, but if I recall correctly I think I asked something like this to Jon Jones on…
I finally got tired of waiting for someone responsible to do something about this. ***WARNING*** artist writing code - prepare for your computer to be irreversibly damaged. If you have ever tried bringing vertex colors in from Blender - you will quickly run into the issue of no vertex alpha - until now! This is a two part…
The video is the video, and that dude has obviously gone through some real hardcore self analysis after his recent divorce. Like ImSlightlyBored pointed out, I think he's really just looking for root causes as to "WHY!?!?!?", and as much as I agree that they can be the cause of a lot of wasted time, we are still the…
thans guys, i wish i wasnt so tied down at work right now so i could spend more time on the idea. i will try to answer some questions.. for the mock up i am using fighter maker 2nd.. it was a japanese program that has been translated to english i dont know how legal it is but its only for prototyping as the final product…