Paid Work Remote -> Dungeon zombie mobile game UI artist: 5 years exp+ Environment Artist: modelling/texturing (to make rooms like "fallout shelter") apply with portfolio + rates to Brian at : recruit@sweatychair.com ps: If you base in Sydney please also state that in your email
I think the whole texture /material side of CG is dying slowly. You can see it just here in this part of polycount lack of new posts and in modern games in general. They have same plastic look, PBR much ha-ha with generic 2x2m textures deprived of any individual traits in perfectly same looking games. Same procedural edge…
Hey Polycount :) In the last few months I continued working on my portfolio and have a few new projects up. I also found a nice internship I will be starting next month, so thank you all for your previous critiques :) As always, be as honest and brutal as needed. Portfolio : www.shyralon.weebly.com
Hello everyone! My name is Katrine and I am a games design master student at Staffordshire Uni (UK) I have never used Zbrush before, and this is my first human sculpt so feedback would be much appreciated! The sculpt is 1.7 mil totalpoints. (Cloth is hard!) Here is the original piece by Emil Wolff, "Pan" . Thank you!
zremesher cant handle it without creating 10m faces lol. vr asset. thus normal maps are bad. parallax perhaps? how? can i bake all the details as parallax and put it onto a 50k poly asset?
Hey guys i've been working on this noob challenge environment this month, if u guys have any feedback that would be super, also i've been having some issues with scale, I try to build things slightly larger in scale to match the FPS view, but when i do this some objects jsut seem proportionally imbalanced compared to the…
This is a really good mod i recommend it. Will link a video review as well as the official forum page for it. IF you like it i would love for it to be unlocked as some features require an adjustment to the motd. I appreciate it. Grimmjsb Youtube review http://youtu.be/fzFhR1kfvjI Official forum page…
Hey guys, I know this is going to be a stupid question, but I just want something that can auto UV for me. I am able to use Zbrush and Maya, I just hate Texturing!!!! Is there anything that can make my life easy? Just toss it into something and let it handle everything? Some of my great UV mapping... And I don't even know…