Sorry I took so long to respond! You may be right, the gold color value was slightly different than the value I found in a PBR chart. It was a Substance Painter preset but I tweaked it anyway. I also may have overdone the cavity dirt in the albedo, so I made that a little lighter and less overbearing. Some of the metallic…
Your neighbor's opinion is accurate, I think! Specifically on the chair, and especially if it's leather, you would see the leather smooth out and wear down first before any of it would sag. Sagging would only occur if the structure supporting the fabric were to be incredibly damaged, but even then it would hold its shape…
Hey Eric, thanks for the question! 🙏 The original plan was actually for the players to be sitting in a creepy old basement playing the card game. But right now I’m re-thinking things a bit — it might end up taking place inside the house I’m currently building. Not 100% locked in yet, though. Worst case (production-reality…
since i live in Iowa - the land of "Silos and Smokestacks" according to one state boarder sign, I would say I've seen a few silos, while they can be made from a variety of materials, the majority of silos in Iowa seem to be made in the same way from concrete blocks(it's likely from the same company -…
I used to be a Max person, but I've touched it maybe once in the past 5 years. I really miss it, but it was clear around the time blender 2.8 released that Max just wasn't getting the love from Autodesk that Maya was, and a vast majority of studios use Maya for their DCC app because it had python support first and it's…
Hi This is my entry for this challenge I had a lot of fun designing 3 concepts and I hope you like them. theme: Mine City, architecture - old and new, and the new archtectuur humiliated old achtectuur. example: The old casteel is the foundation for the new buildings, which are disrespectfully built on the castle. landscape…
I played a couple of old games not too long ago which I didn't play as kid - mostly because those games were already old then, or there were games around I considered cooler - or games I missed to buy (like Full Throttle or Grim Fandango) On of those games was Ultima V. I never played it before, this was my first time and…
in terms of the face rig there's an old writeup on gamasutra for one of the gears of war games that talks about how they converted blendshape animation to bone animation - the principles would still hold up today I think although I expect you'd need to multiply everything by 4 The presence of the joints comes with an…