@Fenyce Woops! Thanks for the heads up! Just changed the hosting of the images to my folio site, so it shouldnt be a problem moving forward. Getting ready to head out for my adventure! I made this in about an hour and twenty minutes last night (to add to the scene)
Finished it once yesterday, it was amazing. I ran into another adventurer near the beginning and we played through the rest of it. The music and graphics are awesome, I just wish it was longer, it only took me around 3 hours to finish. Exploring is so much fun though!
[ame=" https://www.youtube.com/watch?v=60TCwX11PVw"]Guild Wars 2 Super Adventure Box - YouTube[/ame] https://www.guildwars2.com/en/the-game/releases/april-2013/ This is one of the best things I have ever seen, can you handle the graphics?
tbh i juse use the numbers closest to my fingers. I'm lazy and don't care for rounded numbers. Generally its like.. 34 for opacity, 43, sometimes 23 or 24 if I am feeling adventurous. People who go past 5 are witches.
Just saw this and I have never been into trek at all. but holy shit this movie was awesome. good sense of adventure and the classical scifi imagery was dope. so many lens flares but it was nice to see a new look that hasnt really been done. super cool.
Another year another awesome jam. If we had one more hour we would have had the game completely working...but sadly objectives can't be completed. So exausted was the only artist and many assests http://globalgamejam.org/2015/games/dementia-adventure
I know it's not straight up animation, but I'm currently working on more assets for the the Animation community. The latest being an Assassin character rig available here ( www.3dFiggins.com/Store ) Here's a video about the features: https://vimeo.com/160470628 Up next is an Adventurer. Enjoy!
Alright ! I guess it has started now :) Been sculpting this for 1-2 hrs. Was feeling adventurous and so I only looked at the concept art. Started from zsphere and dynamesh. Gonna go over my reference tomorrow and fix stuff. Then maybe retopo this.
I would recommend varying it up a bit. But there is a LOT more opportunity for artists who show ability to do hyper-realism. Think of all the FPS All the annual Sports Games Adventure/action games with realistic proportioned/textured characters, etc. Ubisoft Games
Nice points. Bill & Ted's excellent adventure is a good example of the latter, even though it parodies it. The former one however is being misused a lot, just look at Terminator Salvation. They make up all sorts of crap and continuity errors and then blame it all on different timelines.