Yes this is plausible (as long as you have a sensible pipeline workflow way of getting the "colour" information out as a single channel of range 0-255... I guess you'd just compress the Hue range down from 0-359 and lose a little precision), it'd mean you could use a DXT1 instead of a DXT5. However you'd also lose…
Perfect, could you try if this works for you when you select an object and run it (paste it in the Maxscript editor and press ctrl+E)? ePoly = $.modifiers[#Edit_Poly] -- alias, for convenience setCommandPanelTaskMode #modify -- switch to Modify panel so that we can enter subobject mode subObjectLevel = 2 -- go to edge mode…
You basically quoted me saying-- --then went on to talk about the annoyance of going back and forth, and you still seem to be under the impression that I'm talking about full 3d suites like Max/Maya/XSI/Modo and that if you model in something like Silo or ZBrush you won't know your main app. I thought I made myself pretty…
Hey all you computer literate polycounters out there, I need some help :) Recently I've come across a little bit of spending cash, and my current computer is dying a slow and VERY painful death (as I hit it continuously every time it decides to randomly shutdown on me... thanks). I was wondering if you lovely gals and…
Taking forever to make an indie game isn't an option. So far, I haven't been able to quit my day job, but if I keep to a solid 2~3 months turn around, then I can build up a decent catalog. Not saying make throw-away games. You can if you hone your time and energy into what is needed to run. My current project is taking a…
Just saw this for the first time, sorry if I'm a bit late with this/to late to change things. A bit of a long post, and I don't mean it's bad, just some things that I personally dislike if the goal was sticking to the concept. Overall I think you are kind of missing the overall feel off the car. The concept feels more…
Yea the curve editor still kills FPS for me too, there are times I would love to see 3fps. Here are the results of my tests on my work machine (a below average machine), with a 100k tri mesh. Vista 64bit Ultimate i5 2.67GHz 8gb RAM GeForce GT 240 (I'll test it at home tonight which is a lot beefier system) Realistic…
I'd suggest just hand painting out the issues you're having. Once you let go of the idea that a bake has to be "perfect" your workflow decreases big time. So the ears are kinda funky? just paint 127 127 255 (numeric value of color) flat blue over them to fix it. If you want you can take a black and white image of fur and…
Here is the thing, I'm 25 years old and about to complete my degree in Industrial Design. I've made maps for fun for some years but only discovered and taken 3D environment art seriously recently. I'm attracted to 3D environment art because it uses skill in painting, texturing, modelling and art direction all in one. I've…
Hi folks. Sprite Lamp author here. Forgive me if I'm slightly incoherent, and if I don't follow up on conversation in a timely fashion - it's the middle of the night here. So basically, as you say, you can paint normal maps. :) I know of at least one 2D-with-lighting project where this is what the artist has been doing up…