Cheers for that demonstration Rappy, seems very powerful indeed. Your price range does seem a bit steep. I'm certainly not saying your work isn't worth it, hell I wish we lived in a world where $45 was a steal for something so nice. At the same time however, I can't help but feel that you'd rope in a lot more customers…
Yeah I've struggled with math all my life... more so once I decided to take up game programming. As an artist I think linear algebra comes in handy when creating shaders, but with node based editors it's easy enough to just fiddle around until things look right. Stanford's Machine Learning and AI courses really opened my…
I am glad that I stumbled onto this discussion. . . I am still in shock over the poor treatment of Pixologic ZBrush 2022 perpetual license customers. I suspect that I am one of the last ZBrush personal perpetual license purchasers. I purchased my license for USD$895 on 2021.12.28 after reading the "no update costs in 16…
This is my grooming project for REPLIKR from New Zeland - https://www.replikr.com/ which I did in Unreal Engine 4 with help of the groom plugin and Ornatrix alembic from Maya. Render time 13h for 2626 frames. Sampling - 1 Spatial и 32 Temporal AA. Hair Count: Baby - 548, Main - 74 151, Ponytail - 19 957 Will make more,…
Your work is progressing well, I like the big shapes on this last guy. You could include more of the strong pose he has in the concept even at early stages of modelling eg his hips should be pushed forward and shoulders back and apart. This stuff is what gives the character that cool hero look. Your previous characters…
Another point is that THQ titles are mainly single player... and as far as i know, people use to "download" these games instead of buying it. Their games have great advertising, good scores, but poor sales. It's sad to see THQ in this situation. Piracy was pointed as one of the main reasons in our spanish news. In other…
Hey again guys, It may not seem like a lot has changed here but its had quite a bit of subtle work done to it. For some reason the audio appears slightly off in the video, this doesn't happen in real time. [ame=" https://www.youtube.com/watch?v=7HYHcmyRE2A"]DmC Update (12-03-2013) - YouTube[/ame] Work done - Kat has had…
EmAr on May 23, 2013 at 4:03 pm One step closer to the "Make Art" button. ___________ You need to generate the pieces it will instance, so in that regard the look and creative control is still on the artist. This just saves you the time of positioning, rotating, scaling and wrangling all those pieces into the final shape.…
@Toafer Hey man, thanks for all the feedback! Yeah, I totally agree with you. I wasn't happy with the wave too and changed it, maybe i'll add even more to it, so it actually 'rolls' before the ice shards, like you said. I also changed the direction and sizes of the ice slightly. The warmup is just a dummy at the moment, to…
No not a cutscene; [ame] http://www.youtube.com/watch?v=Xnc1SKGbvmM[/ame] using this. but you will only be able to do it in certain areas; so we limit the puzzle areas and limit what the player sees. For the wire, it's a repeated texture section on the map, so those extra lines are where the texture seams are. On the uvs…