Answer = hold shift at same time you begin mmb drag and it constrains to the suggested axis direction If you click the box in the middle of manipulator, you can move selection in camera space. If you click the red arrow, you move constrained to the x axis only. Does anybody know a way that you could move in camera space,…
if you use default z brush plane primitive and your target texture is 1x2 you can use 2 and -2 in Array for x axis (using append new button) and 2 and -4 for y axis. Also duplicate the original plane before this overlay scale up. You would be able to use it as a crop factor after you "grab" it , and then texture > crop and…
So... triple post, lol I switched the render from direct X 9 to direct X 11 and the issue totally dissappeared. So calling this solved or at least worked around.
Hey Polycount! I'm currently in the process of planning an upgrade for my desktop, and thought it'd be a good idea to ask here to see if what I was going with was a good idea. I don't have too great a budget, but I do want to fix some of the outdated parts of my setup. My work is primarily on 3Ds Max and ZBrush, and heavy,…