Looking nice, even though the texture is a wee bit soft all over. I'd say my biggest crit is that his chest should be armored some how, with how armored the rest of him is. Anywho it looks sweet so far man.
this is not making use of the two 1024 maps. it looks like it could all be on a single 512 and not lose any detail. also, why does her hair have twice the uv space of her armor, when the armor mesh is twice the size of the hair?
Oh yeah, def going to fix that armor alignment also I see some of the armor is going into the arm. I'll fix that too.. and as far as the other part about fur, I'm guessing that will help give the shadows created by the fur a more uniform look? not sure what you mean
I`m loving the 2d exploratory sketches ! Cool stuff. Regarding the 3D model, I`d try to play with the shapes of the armor. Currently it`s a bis messy between what`s her and what`s her armor. Good luck and nice start so far .Vick.
lol i definitely agree that the gun looks like the nerf pistol, but still, very well done! My only real critique would be that the space marines leg armor should be much bulkier, i used to play marines and i know how chunky the leg armor is lol
most of you have probably seen sporadic progress shots in the wip thread, but thought I'd put the finished product here. 3999 tris, a 512 for the body, another for the armor, and a 256 for all the cloth. Ciconiiduine [stork man] concept beauty render [or what I'm passing as one] naked orthos: armored orthos: submission…
Been working mostly on the armor, still a lot to do. Im getting the main shapes of the armors then il do a detail pass at the end with some nice patterns to pop out the metal. Still unsure if I should go helmet or no helmet. crits appreciated :)
Em... Maybe equip main character - not suit (no set). Blue body and sword & shield? I offer change armor main character, on - just warrior armor: ). All of them - best cool (1 pic.). 2 picture - over more lighting. Not cool :(
@vikk0: I will do some tweaking on the lowpoly :) Thanks! @garriola83: I don't have much time now, but I will reduce some loops on the arm that will be hidden by the armor. Thank you! Update: Started the diffuse map, still VERY WIP. Armor not included:)
I recall hawkprey shared some of the early concepts for the body armor. The first drafts looked like SWAT gear, and it just became more and more exaggerated until they were super chunky. I thought the thinner body armor looked a bit better.