Hello lovely people of polycount! I just have a quick question, more like asking for your opinion : Is my taste in design shit? *Before I move on, my Artstation : https://www.artstation.com/artist/doodlok and my improvement thread : http://polycount.com/discussion/178177/davids-improvement-thread-cc-welcomed#latest That…
I think you have great sense of modeling and overall taking shots of your work. I like the piece but I can see it being so much better. Lighting is everything right now for your finishing steps. Your models are fine but the way you present them is missing some real time and effort. I'm not saying that you didn't put in the…
About the Project A browser-based 3D social platform where communities hang out in shared virtual worlds using customizable avatars. Think of it as a cozy, low-poly metaverse rendered entirely in the browser with Three.js. What We Need We're looking for a 3D environment and character artist to create: Avatar Base Model &…
draw, draw, draw. every free moment that you have just pick up a pen and paper and draw something. it'll take you about a thousand drawings to produce a good one, so you just have to get those out of the way first. books i've studied from are "Rapid Viz" by Kurt Hanks and Larry Belliston "Constructive Anatomy" by George B.…
Looks like we need to draw a clear line on the ground. We’ll craft something up. We’ve seen it again and again, these LLMs and GenAI algorithms snip and combine sources, often producing inaccurate results, because they lack the necessary context. Then the results are presented as facts, and most users accept them without…
Basically, I'm taking classes at Watts to get away from that linear caligraphy type drawing I do.....I'm trying to learn color, hues and contrast, instead of linear drawing/form. Not to say learning how to draw form is not important, but it doesn't end there. Ron Lemen and is wife Venessa were the showcase instructors at…
Hello, I'm Simon. I'm a 2D artist from germany with a focus on illustration and concept art, and currently open for work. Most of my work is made in a semi-realistic style with a tendency towards fantasy. Proficient in digital drawing and painting, I mainly use photoshop and Krita. I'm equipped to work completely remote.…
Im sorry but I have some conflicting opinions with Pyrzerns post. I may be wrong though so feel free to correct me. This has been talked a lot on polycount but in my opinion being able to draw well is essential to making a good model, in particular character models. All those people who say they don't draw well but churn…