Try here, worked for me! http://files.filefront.com/FEAR_Singleplayer_Demo/;3992509;;/fileinfo.html 33% and counting... The comments on Blues News are heaping praise on this (albeit short) demo.
Just starting to learn ZBrush (4 weeks in) and my first time sculpting anatomy, go easy! https://33.media.tumblr.com/444366b302c0ed797775ad196f17a707/tumblr_nd4cl3UkI31tvqsmxo1_1280.jpg
Nope, you shouldn't need to -- that's going to happen with the normalise. It makes sure your RGB values all give a length of one. So if you paint 20% red and 20% blue, it'll be the same as painting 100% red and 100% blue -- a 50:50 colour mix between the red and blue textures. If you paint white, it'll split the colours up…
I go for the baked masks approach nowadays. You can see some examples here https://www.artstation.com/artwork/PmAeJo https://youtu.be/KvdMY6XTVF8 (33 mins mark)