Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
huffer
Home
›
wahed out
wahed out
Discussion List
Topic
Replies
Latest Post
My model loses a lot of detail from zbrush to real time. Normal problem (uv, baking or mesh?)
Hi guys! I've read the normal map thread but i can't really get what is wrong with my model...I've got quite a lot of detail on zbrush, but after exporting the normal maps with xnormal, my mesh gets …
8
Last
Kyle_butler
Dec 2015
Popular Tags
3D modeling
1,834
ZBrush
1,310
3d
1,277
Blender
1,216
Maya
1,117
Game Art
1,017
3D Artist
976
Character Art
955
environment art
893
Substance Painter
844
character
765
3d art
709
Unreal Engine 4
648
environment
639
3d character artist
609
stylized
563
Texturing
529
Hard Surface
517
Animation
496
concept art
492
UE4
460
critique
457
Props
453
3ds max
420
Unity
411