Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
velja_bvath
Home
›
game-ready production
game-ready production
Discussion List
Topic
Replies
Latest Post
How many textures sets for game-ready character?
[{"insert":"Hi\nObviously, this depends on the project\/game\/scope\/requirements etc. but what is a good maximum amount of UV sets for a character to have?\nI mean, with the Arthur Morgan model I ha…
11
Last
Neox
Dec 2022
How do I efficiently retopologize a character like this?
[{"insert":"I'm given a task to create a stylized character in the vein of the image below and one of the requirements is to make a game-ready topology. What puzzles me is what is a good way to do th…
15
Last
killnpc
Jul 2022
Popular Tags
3D modeling
1,621
ZBrush
1,224
3d
1,141
Blender
1,070
Maya
1,029
Game Art
920
Character Art
870
3D Artist
845
environment art
811
Substance Painter
791
character
732
Unreal Engine 4
644
3d art
630
environment
593
3d character artist
541
stylized
512
Texturing
486
Hard Surface
476
UE4
456
Animation
453
concept art
444
critique
424
Props
421
3ds max
407
Unity
370