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tech bug 256 texture

polycounter lvl 18
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Sa74n polycounter lvl 18
hey everyone
been working on this on and off for quite a while :) it was about time to wrap it up and move on though. it was just a fun thing for me to push pixels around when i was bored at home or had a few minutes to spare. thats why i never set myself a deadline for it.

the model and uvs are by bobo and can be downloaded in this thread. it uses one 256 diffuse map and one opacity map. the model is shown at 100% selfillumination

hope you like it.

hh_bug01.jpg

hh_bug02.jpg

hh_bug03.jpg

hh_bug04.jpg

thanks to peppi for pushing me to add more colour to it :)

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