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Hades re-design

polycounter lvl 18
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Emil Mujanovic polycounter lvl 18
Here's my concept for a comp over at the Sumea forums, which is titled God of War and I'll be posting my updates here in this thread to get some solid C&C.
The character I've chosen is Hades but decided to take a different approach and make it a woman.
After a good week of thumbnailing, speed painting, deleting, re-drawing, I settled on this.

wip-sumeaMC09_002.jpg
Hi-Res Version

It's still an early concept and more of an anatomy study really to get the basic forms down. I do plan on messing with it some more and fixing up a few areas that aren't sitting quite right.
I plan to have molten lava flowing through the feet/legs exposed through cracks with ash like skin. Possibly even attempt some kind of fire hair. As for clothes/armour, I'm still messing with a few things, but everything I've tried has made the character look less creepy.
Let me know what you think and what I can improve on. Suggestions, paintovers, tags all welcome.

-caseyjones

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  • Asmuel
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    Asmuel polycounter lvl 17
    Looking good casey, Saggy titties FTW. Im looking forward to seeing her in 3d smile.gif. Its and original an interesting concept cool.gif

    I don't think I have time to enter the Sumea comp this time round, too busy and lacking inspiration. Glad to see PC'ers over there smile.gif
  • indian_boy
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    my idea of Hades and Anubis [just generalising on these two gods of death] would be more elegant, and rich types. Possibly enjoys watching deaths happens, but at the same time is not decaying or anything. Possibly a few battle scars after fighting with a few gods or what not, but ultimately, they would also live a life of luxury. In greek mythology [not 100% sure about egyptian] the gods were brothers/sisters, and hence, more or less equals. just my thoughts on things that could help u concept the character.

    but i like the whole 'hades-is-a-girl-with-sagging-boobies' direction. so don't take me wrong!
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    The Vikings had an ugly female underworld goddess called Hel, who was half dead and half alive (split down the middle). Maybe you could take something from that.

    It'd also be worth reading a bunch of Greek mythology to see if theres any aspects of Hades that you could carry over into your design. For instance, he was given a Helm of Invisibility to help win the Titanomachy War (the battle with the Titans that you see in a cutscene during God of War 2). Presumably it'd be a rather ornate piece of armour and might be worth working into your design somehow.

    It looks like Wikipedia has a fair bit of info on classical mythology.
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    Asmuel: Thanks for the kind words. I wasn't going to enter the comp, but figured I need to do another character seeing as I've been doing a lot of environment work lately and a few dudes from work were entering as well.

    indian_boy: Interesting take on the whole god of death. Initially I was going to do a beautiful woman, with lots of dark drapey clothing. But after a few thumbnails it just looked too generic. So I figured... Fuck it! Make it some really haggard looking ugly monstrous woman that looks brutal as hell!

    Jackablade: I personally wanted to stay away from reading too much up on the character of Hades. I didn't want it to bottleneck my creativity. But I have read a little from Wikipedia, which does have a fair bit of info as you've stated.
    I was possibly going to do something with the helm idea. Will try a few things as I have a few ideas on how I want it to look.

    Here's a few quick paintovers for some possible clothing/armour designs.
    wip-sumeaMC09_003.jpg

    So far, I only really like the 3rd iteration, mainly the ashen legs with lava cracks, the neck brace and some of the thigh guards (mainly the 2 chains that connect from one guard to the other).
    Hopefully I'll get a chance to do a few more paintovers tonight so I can get a start on the base mesh. But still a good while away from the modelling process.

    -caseyjones
  • aesir
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    aesir polycounter lvl 18
    I like the idea of having only one boob covered.
  • gavku
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    gavku polycounter lvl 18
    Looking good so far dude. I'd carry the style you have around the face/neck to other parts of her body, ie: her upper chest, ribs. And would probably make her arms slightly more sinewy. Mouth design is cool too bra.
  • culturedbum
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    culturedbum polycounter lvl 17
    Looking good dude...I love re-designs. You have a very advanced pencil work technique.
  • achmedthesnake
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    achmedthesnake polycounter lvl 17
    i know she's meant to be the ultmate hag from hell - but maybe, thinking of the idea that she is still a god and therefore slightly vain - beehive hair! - i got the idea of the 3rd iteration's hair

    or not.
    i tried to enter my ye olde sumea log in - and nothing!

    and just a question, is the lower row of teeth not actually protruding from inside the mouth?
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    Its been a while since I took some time to work on Hades. But, due to a bit of downtime at work I decided to get back to finishing the concept of this character so I can finally build the bitch! Need to start building a strong character folio.
    Here's a bit of a new direction I'm exploring, still kept most of the original proportions but I'm still not too happy with it. Need to finalise an armour design, which I hope to have done by the end of the day.
    I will keep the upwards teeth from the original concept, I just haven't added it into the new one.
    C&C/paintovers/tag encouraged.
    wip-sumeaMC09_004.jpg

    -caseyjones
  • Wells
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    Wells polycounter lvl 18
    much better.

    should make her in lingerie... she's a god, she thinks she's hot shit. mmm, all the boys want her.
  • tremulant
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    tremulant polycounter lvl 17
    dont cop out on the feet dude. Not sure if you are or not..but, I thihnk it would look nice to have some more human like feet, with maybe a copycat of what you did with the boobs, and maybe have little deformed pinky like toes sprouting out on the sides of the foot.
  • Neo_God
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    Neo_God polycounter lvl 18
    I agree with Sectaurs, you should play up on that godly vanity.
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    Sectaurs & Neo_God: I'll definitely see if I can work that in, I did have a similar idea when I first came up with the concept of a female Hades. Making her very womanly with her posture and stance while still making her hideous and grotesque. Just hopefully while trying to portray the vanity, I don't slip up and make it look too comical.

    tremulant: I agree, man. The legs at the moment are shithouse. After posting, the first thing I did was grab the eraser tool and rub out everything below the gut and started again.

    Thanks for the comments.

    Just got back from my lunch break, looking through some reference art to help inspire me, iPod is blaring, Wacom stylus in hand... LETS DO THIS!

    -caseyjones
  • achmedthesnake
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    achmedthesnake polycounter lvl 17
    nice work, casey - saw your progress on sumea..
    but i'ts taken a while dude, i spose you've got other shit to do, how long are sumeas comps again? like 3 months...
    not so sure bout the multiple boobies, as it has associations with fertility, but on the other hand it kinda works if they are 'dead' and corrupted boobies, as the female hades is the nemisis to all life, renewel and positive stuff like hugs and smiles and kittens...

    with that much flesh - maybe consider some masochistic peircings - espically some nipple peiceings and links - kinda like the evil/reverse equivalent of a belly dancers nip tassles......

    and give her some fat roooolllls
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    achmedthesnake: I like the piercing suggestion, I'll definitely get some of that cranking in there. As for why it has taken me so long, mainly due to work. 8 hours a day in front of a PC making art is quite enough really, haha.
    Also, your point about the boobs. I actually thought about that already and considered just sticking with the 2 and covering them up. But FUCK IT! I want multi-boobs! laugh.gif
    As for your question from months ago, the bottom row of teeth are more like horns/spikes that stick out from the chin. Just liked the shape it created.

    UPDATE
    Well after some more sketching yesterday and a fair bit today, I realised I had to start my sketch again because the one I was doing had whack proportions that I wasn't too pleased with. It had a lot of male proportions like broad shoulders, a gut rather than hips/belly, and when I tried to amend it, it pretty much started looking worse.
    I picked up an anatomy book at lunch, which was really helpful and decided to do front and side orthos before attempting a posed 3/4 concept.
    Heres where I'm at. Decided to get the proportions right first before I attempt clothing and armour.

    wip-sumeaMC09_005.jpg

    -caseyjones
  • t4paN
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    t4paN polycounter lvl 10
    Man, that's so well drawn, yet so gruesome on the eyes at the same time.. Just keep her clothed when you get to modelling her -_-
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    I dunno, Casey. I kinda liked the bulky, powerful limbs she had before. they're not terribly feminine, but then niether is the rest of her.
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    t4paN: Thank, dude. I really appreciate the compliment. She will be clothed to a degree, though her multi-boobs will be on display for all to see!

    Jackablade: Well I'll give both variations a go and I'll see which looks better. Thanks for the input, dawg.

    Nothing new to show today, didn't get much of a chance to work on it. Will hopefully have a whole bunch done by the end of the weekend.

    -caseyjones
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    gg double post.
    I got about 30mins of sketch time in towards the end of the day. The waist piece is a tad shit, but figured I'd see what the rest of you think.

    wip-sumeaMC09_006.jpg

    Beefy arms, just for you Jackablade.

    -caseyjones
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    Well, I spent today building a base mesh for the sculpt as I feel I'm happy with the proportions I have so far. Took it into Mudbox to see how the topology will handle and got a little bit carried away.

    wip-sumeaMC09_007.jpg

    I'll have to re-sculpt it all again once I have the final base mesh (needs toes, a head and a little bit of re-topo). But this is the general direction I'll be going with the body.
    Will be doing armour/clothing paintovers as soon as I get some time.

    -caseyjones
  • foreverendering
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    foreverendering polycounter lvl 12
    That's sufficiently gross! Nice work
  • achmedthesnake
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    achmedthesnake polycounter lvl 17
    more droop...the front two just look like standard b##bs, i like the rest of the anatomy nice and clean - though i hope you'll add a little badass scarification in later stages - maybe even a c section:) and add some celluite lines on that butt


    i just got the music in my head: "my milkshakes bring all the boys to the yard..." GAAAAA!
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    foreverending: Thank, mate. Always good to have someone with your talent stopping by and checking out my work.

    achmedthesnake: The boobs do need more sag and will definitely work on that with the next sculpt.
    I will include some skin scarification/deformities to break up the cleanliness and smoothness of the skin. As this was just a test of the base mesh and didn't want to get too carried away :P
    As for the cellulite, believe it or not, I actually attempted some but it just didn't look right. So I just smoothed it out for now and will try again for the final sculpt.
    Thanks for the comments, dude. Strong crits laugh.gif

    -caseyjones
  • IronHawk
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    IronHawk polycounter lvl 10
    nice booty. Keep it up man.
  • gavku
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    gavku polycounter lvl 18
    Looking good dude stick with it.
  • ElysiumGX
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    ElysiumGX polycounter lvl 18
    that's a big ass. hot.
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    Time to bring this bitch back from the dead. I've decided to get my shit in order and really knuckle down and start finishing all the models I've ever started. Got bored of sketching my Dom War guy on the train, so I went back and re-worked this bitch some more.
    This is pretty much what I wanted to get on paper when I first started this bitch. I guess it took a few months of progression and practice before I was able to get the image from my head and onto my sketch pad.
    Will build the base mesh soon and start sculpting away.

    wip-sumeaMC09_008.jpg

    Will be adding more gore and body mutilation, skin piercings, chains, bone growth, an extra deformed limb, and anything else that's fucked :D

    -caseyjones
  • Spug
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    Spug polycounter lvl 12
    dear god...talk about getting your red wings!
  • low odor
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    low odor polycounter lvl 17
    looking good man
  • MAUL0r
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    MAUL0r polycounter lvl 18
    I know her i think....
  • Pedro Amorim
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    shit
    that bloody vagina is creepy!
    infact all the concept is creepy!1
    i like it
    ahaha
  • tremulant
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    tremulant polycounter lvl 17
    ahh man, just when i thought it couldnt get more disgusting....your gross lol

    where da model go?
  • System
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    System admin
    Heh heh heh, nice! Most guys are pleased with just two breasts but this girl has it all, can't wait for the model, this will be well freaky :poly105:
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