Home 3D Art Showcase & Critiques

Free head modelling tutes

polycounter lvl 18
Offline / Send Message
Delaney King polycounter lvl 18
Hi yall.

To celebrate 3December I have conspired with Autodesk to release two modelling tutes over at The-Area. I basically run through how to customise your interface a little and some strip modelling stuff for making a basic monster.

http://download.autodesk.com/3dportal/events/3dec/videos/f_modeling_p1.html

(You will need to be logged in to The Area to see 'em.)

Replies

  • Cybroxide
    Options
    Offline / Send Message
    Cybroxide polycounter lvl 17
    Great Stuff man! Definitely learned a ton more about max customizing. I was always afraid to delve into it because it looked so complex at first glance! Thanks!
  • EricElwell
    Options
    Offline / Send Message
    EricElwell insane polycounter
    Hey Dave, that's great! I love to check out other peep's workflow, there's lot's of little process tidbits in there and I find that super helpful, especially now as I am trying to get familiar with Max. Thanks a ton! It's greatly appreciated!
  • Turoid
    Options
    Offline / Send Message
    Turoid polycounter lvl 17
    That helped mee soo much, I've actually never heard and tried the 'bridge' tool before..
  • Gmanx
    Options
    Offline / Send Message
    Gmanx polycounter lvl 19
    Thanks Dave. I'm not a max user, but they were still very insightful - lots of good speed tips.
  • D4V1DC
    Options
    Offline / Send Message
    D4V1DC polycounter lvl 18
    Nice tutorial, I love the bridge tool saves some time.

    Also I was noticing you where switching between what would be the low poly to highpoly, was that switching to a layer? Or a mesh smooth hotkey?

    Great stuff we all need more max tutorials.
    Nice to see your work flow processes at least for organic pieces.

    cheers,

    D.
  • Psyk0
    Options
    Offline / Send Message
    Psyk0 polycounter lvl 18
    Great tut, very helpful to see you in action smile.gif.
  • Ryno
    Options
    Offline / Send Message
    Ryno polycounter lvl 18
    He's using N as a hotkey for Nurms/MeshSmooth toggle.

    Good stuff, Dave.
  • diZzyWalnut
    Options
    Offline / Send Message
    diZzyWalnut polycounter lvl 18
    Nice one. I'm still working under Cinema 4D & Body paint-
    time to go in 3DS MAX.
    Cool tips .

    Thank You, Dave.
  • gavku
    Options
    Offline / Send Message
    gavku polycounter lvl 18
    Some nice tips in there cheers Dave...
  • conte
    Options
    Offline / Send Message
    conte polycounter lvl 18
    can't look up videos, i will appreciate very much
    if u guys write here what he doing there, like Ryno did.
    thanks for time!
  • Delaney King
    Options
    Offline / Send Message
    Delaney King polycounter lvl 18
    Yep, I was using a shortcut key I defined for 'toggle NURMS preview' you can find it under editable poly in the keyboard settings.
    I set mine to 'N' for NURMS. (n is usually set key mode) -Dont confuse it with NURBS- which are different. NURMS just means mesh smooth.


    for ASKHAT

    I start by showing how to speed up the user interface by removing useless tools from the quad and setting up keystrokes that are easily reached for the common tools (the ones you will need are loop, ring, connect edge, chamfer edge, connect vert and bevel. Bridge is also used, but the key doesnt work in the obvious way- like the button does (will have to have a word see if I can get that polished up in the code)

    Making smart quads is then covered, in breif (I have some detailed vids coming soon for mega max streamlining soon)it shows you to map modifiers and commonly used tools to the CTRL-RM click. Also putting common things like the coordinate system and brush/ lasso select tools in the quad.

    I then run through how you can use shift to drag out faces, edges and elements. Then show how to quickly drop rings of edges in by using the loop/ring/connect egdge keystrokes.

    Bridge is used several times to fill in the gaps between loops too.
  • Delaney King
    Options
    Offline / Send Message
    Delaney King polycounter lvl 18
    Oh hey yeah, and if your new to edit poly I am still flogging off Creature Workshop disks at Turbosquid- disk 1 runs through all the basic features of poly modelling- pretty much every button in order, so you can build a monster with no prior knowledge.

    All money raised for the DVDS is donated to keeping my wife in cool shoes.
  • Spark
    Options
    Offline / Send Message
    Spark polycounter lvl 18
    Nice tutorial King, always cool to see how someone else does there modeling. Do you have it where you can download it? As I dont have quicktime pro, and would like to grab this for sure.

    Spark
    www.bbriley.com
  • Slum
    Options
    Offline / Send Message
    Slum polycounter lvl 18
    Dave: Great stuff man. I enjoy a nicely done video tutorial. I actually made a simple one the other night, but not produced nearly as efficiently as yours. You have a very pleasent voice, something that most videos of this type are lacking.

    I remember seeing some of the same Bridge functionality in one of the promo videos for max...7? The demo model was made by you as well, I believe. smile.gif

    Edit: Oh yeah. right when you added the symmetry modifier to the whole model at the end of part 2, I realized the guy looks just like a Mangalore from the Fifth Element :P

    Spark: If you're using firefox on the page with the embedded .mov video, go to Tools>Page Info, then the Media tab. You'll find the quicktime movie listed under the 'embed' type. from there, just select it and hit the 'save as' button.
  • tremulant
    Options
    Offline / Send Message
    tremulant polycounter lvl 17
    Oh man that was great. Thanks dave...Also you have a very nice voice for tutorials.
  • PeterK
    Options
    Offline / Send Message
    PeterK greentooth
    That was really nice David. Thanks for doing this, I learned quite a bit. Is there anyway you can make a downloable version available so we can reference it?
  • MoP
    Options
    Offline / Send Message
    MoP polycounter lvl 18
    Nice stuff Dave, very clear and smart tips in those vids.

    One question - Why "User" viewport mode? You mention that you're using it in the first video, but don't explain why, you just talk about facet/highlight shading (which I often use for exactly the same reasons as you, in Perspective view).
  • Neo_God
    Options
    Offline / Send Message
    Neo_God polycounter lvl 18
    Well as far as I've noticed, cutting is less wonky in the user viewport than it is in the perspective view port.

    Awesome stuff Dave! I see this as being more of a "How to streamline your max workflow" than a head tutorial.

    I agree with Slum, you have a very pleasant voice.
  • Asmuel
    Options
    Offline / Send Message
    Asmuel polycounter lvl 17
    Great stuff Dave smile.gif awsome contribution to the community
  • Slash
    Options
    Offline / Send Message
    Slash polycounter lvl 19
    Oh man, those vids made me feel like such a NOOB! I never use hotkeys, i've always done it the hard way by selecting the tool i wanted from a button or menu. Thanks a lot for opening my eyes!

    BTW, i've always had this weird problem with quicktime, on different computers.. Without warning the video turns green, but the sound continues as normal. The only way to fix it is to restart quicktime and PRAY it doesnt happen again.. very often it does..

    Anyone know what may be causing this, and what can be done to fix it?
  • Rwolf
    Options
    Offline / Send Message
    Rwolf polycounter lvl 18
    Good review. I haven't used Max since I starts school at VFS. My mindset is XSI, and I can only stare at mas :P
  • polyslacker
    Options
    Offline / Send Message
    polyslacker polycounter lvl 17
    Great work! Any chance for a body one in the future? smile.gif Or, can you recommend one?
  • Michael Knubben
    Options
    Offline / Send Message
    askhat: if it's a download-limit issue i can't help, but if it's lack of codecs or earphones, you can download it and maybe take it to another computer on a usb-stick?
    I wont direct-link to the files, but tag on the filename to the /videos directory, and you're golden.

    Great videos Dave, and very easily transferrable to other software as well. It deals mostly with customising max, i realise, but it's great to see you work. Oh, and i never knew about those alternate Quad-menus!
  • Pseudo
    Options
    Offline / Send Message
    Pseudo polycounter lvl 18
    Learned some stuff that applied to my Maya workflow as well.

    Oh and bridge is my new favorite tool.

    Thanks Dave.
  • Pedro Amorim
    Options
    Offline / Send Message
    king: when will you release the 2 dvds that are left to complete the trilogy?
  • Fuse
    Options
    Offline / Send Message
    Fuse polycounter lvl 18
    hey dave thanks a bunch for the nurms toggle it will definitely prove useful smile.gif

    Ever since i took some serious time in customizing my gui and shortkey my workflow really improved, now i almost exclusively wokr in expert mode so i have optimum viewport realestate, there were a few real useful tips that i hotkeys for myself..

    Really helpful video overall smile.gif
  • X-One
    Options
    Offline / Send Message
    X-One polycounter lvl 18
    I found this very informative, especially for someone trying to familiarize myself with 3DS. Great stuff.
  • jam
    Options
    Offline / Send Message
    jam polycounter lvl 18
    Very informative. Thanks for taking the time to do this.
    Curious as to what software you used for the recordings? If you can share..
  • Delaney King
    Options
    Offline / Send Message
    Delaney King polycounter lvl 18
    The last two DVDs have been held up by a whole onslaught of things, moving overseas twice, noisy neighbours making recording impossible at one flat, disk storage whilst travelling, waiting for max 9 and working on projects. Moving to the UK was not cool.

    The rest of the series should be ready soon! Promise. Really!
Sign In or Register to comment.