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[Unpaid/Hobby] Experienced 3D Generalist looking to join serious team as 3D Environment Artist

Hi everyone,

I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free.

About Me

I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently pivoting my focus entirely toward 3D Environment Art. While my 3D skills are mature, they are not directly related to games; I am looking to bridge the gap by working within a real game pipeline.

What I'm Looking For

  • Serious Teams: Ideally, I would love to join a solo developer or an established team that has already completed and shipped a project or two.

  • Commitment: I can reliably dedicate 2–3 hours per day to your project.

My Toolkit

  • Proficient In: Blender, 3ds Max, Cinema 4D, ZBrush, RizomUV, Rhino 3D, MoI3D, Substance Painter, After Effects, DaVinci Resolve, Nuke.

  • Currently Learning/Integrating: Unreal Engine 5, Substance Designer.

Portfolio & Contact

  • Portfolio: visualnuances.com

  • Contact: You can find my email directly on my website, or feel free to DM me here on Polycount!

If you have an interesting project and need someone who understands form, scale, and high-quality asset creation, let’s talk.

Best regards,

Elvin










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