I bought the horror game engine package. How can I use it in my own
environment that I set up in a different project? Do I need to swap out
the exisiting static mesh in horror engine with the static mesh i created which has a totally different
layout, or is there a way to just copy the blurprints and add to my static mesh?
Replies
load the horror game project, save/rename it to whatever you want your project to be called and move your content into the project (migrate tool)
after that you should be able to duplicate blueprints and swap your meshes in.
you'd hope there's documentation on the project discord but there often isn't.