hi!
I'm a student currently working on a piece of work to create an environment that is affected by rain with possible rain animations in the scene.
I have been creating some assets in blender and texturing both in blender and substance painter.
I tried to add some water droplets to this sign but am looking for some feedback on how this could be improved as I feel like it's not super realistic.
Thanks!



Replies
I'd recommend gathering a bunch of photo reference of wood planks or siding or signs in the rain.
https://depositphotos.com/photo/closeup-of-wet-old-wooden-planks-164126238.html
I would also suggest examining the Old West Learning pack for Unreal. You can see how the meshes and textures are setup for these kinds of assets.
https://www.fab.com/listings/785da98f-3c56-4736-b898-826116d8f06f