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Ambrosia Sky enviro art

grand marshal polycounter
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Ashervisalis grand marshal polycounter
https://www.artstation.com/artwork/oJvbBw

Yo yo, my studio's game Ambrosia Sky was released yesterday on Nov 10th! I was the enviro artist on the game. I did most of the kits, props, textures, level art and lighting. We had a few other talented artists contract with us for key moments in production.

The game itself is a cleaning simulator, in a brutalist civilization, on the rings of Saturn. You pressure wash away dangerous fungus to clear your way through the game. Everybody who use to live here died because of the fungus. You are sort of an undertaker, learning about the people who use to live there, and then laying them to rest.

Soft Rains art team includes art direction from Adam Volker, concepts from Ysabel Li and Vash Taylor, and tech art/effects by Fiona Jeeva.

I'll be putting up a few more posts containing the art but I didnt want to do it all at once. More incoming!









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