Hello Everyone, school year has started again and while all my classmates are busy with the meetmat challenge, I've decided to do things a bit differently and texture a prop with displacement ( uh-oh ) so that i have the same challenge as them but on a different prop.
As for the Prop i Decided to go with a very fancy medieval water canteen.

The Modelling went a bit slow because i had to find the sweet spot of enough polygons that it doesn't look too lowpoly up close and low enough polygons that using displacement becomes too easy ( hence the challenge )

In the End The Main Mesh is sitting at 2000 polygons overall, whereas the chain i made is at 35k, because i was making it proportionate to the reference.
 
                    
                 
            
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I Also Fiddled with it a bit in Marmoset and set it up in a basic scene to see how it looks.