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[WIP] The Staircase - Environment

Dvin_
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Dvin_ triangle


Hello!

Unfortunately, I did not had enough time to finish the project in time during the monthly challenge, so instead of stopping and abandoning it I've decided to keep on working on it at my own pace. So far I've made the floor  material in SD and been working on the props (the textures are still WIP though) 




And as of right now I've been working on  wooden plank kit to scatter them around the environment as shown in the concept art. 


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  • Dvin_
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    Dvin_ triangle
    Been a while I posted something. I've been learning Substance Designer for the majority of  time. I've made a mahogany tileable material and a trim sheet. Now that I'm kind of got familiar a bit more with the software I should pick up momentum (hopefully =) )




    Next steps are to finish up plaster material and then dive deep into material blending and rgb masks.


  • pixelpatron
  • sacboi
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    sacboi godlike master sticky
    ^ Indeed this is a keeper, subscribed!
    Dvin_ said:
    Been a while I posted something. I've been learning Substance Designer for the majority of  time. I've made a mahogany tileable material and a trim sheet. Now that I'm kind of got familiar a bit more with the software I should pick up momentum (hopefully =) 
  • Dvin_
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    Dvin_ triangle
    @pixelpatron @sacboi - Thank you for encouragement, much appreciated :D  


    Continued to work on the materials. 



    (Made the wood lath in Zbrush and then exported the heightmap to SD and finish the rest of it there.) 






    I've been learning Unreal material nodes for the past month. So far, I've implemented vertex painting, ability to change colour tint, roughness / normal intensity,  RGB masks, parallax occlusion ect. 



    Now that the hardest part is done and the master material functionality is somewhat working, next I will finish the remaining assets, polish the scene, make decals, rework the lighting. 
  • Pinkfox
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    Pinkfox ngon master
    Love the progress you've been making and the dedication to stick with it! You're doing a fantastic job!
  • Dvin_
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    Dvin_ triangle
    Still working on it. Been a busy month had to put it on a side for a bit, but will have much more time now, so should wrap it up soon. All the props and materials are pretty much in place (missing some debris and some decals) now its mostly only polish and lighting that is left. 



    Also, were learning a bit of foliage creation so made an ivy and been experimenting with cobwebs
  • stefanWilliams_C
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    stefanWilliams_C polycounter lvl 6
    Could be nice to get some more roughness variation on those wooden panel walls and the concrete tears on the ceiling. 
    Loving the scene as a whole, great work! 
  • Dvin_
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    Dvin_ triangle
    Reworked the lighting, decided to go with a bit more moodier look.


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