My first impression is the wood props could use a bit more attention to how real-world furniture is created. Usually the wood grain follows the longest dimension of the part. So the desk legs should have the wood grain be parallel to the legs. Etc.
Keep going! You're on the path to making really cool stuff!
Hello guys! Here's my ZBrush sculpt of Viktor from Arcane. It was my first time using ZBrush and I had sooo much fun doing this sculpt! Please feel free to leave any feedback or tips!
Love the lighting on the figure, and the soft bounce lighting!
What's the source of the red light? Need to see the source, otherwise it's a bit confusing. Also why does the red light cut off in a diagonal mid-way up the wall?
Statues typically have a base below them to stand on, they're not just stuck in a niche all alone. You may want to re-think how and where it's placed.
What references are you using? You should have a "mood board" of key refs.
The dry grasses are too repetitive. It would help to rotate them randomly, and change them up with two or three variants.
Also as a general note, if you're asking for feedback, and getting some, then it's good to reply with your thoughts (and ideally some artwork updates) otherwise people will stop leaving feedback. If there's never a response, then what's the point of yelling into the void?
@Eric Chadwick Thank you for your feedback, Eric! I did it as one of my final projects for my game art class, so didn't really had time to come back and fix it! I will definitely write down your feedback for my future projects! Thanks again
My last sculpt I finished this weekend. Really trying to go for hand painted style, but I feel like it looks a bit messy. I will improve with my further projects, but I kind of really like how she turned out
Also, it was my first time doing retopology in Maya. I had so much fun with it.
Replies
My first impression is the wood props could use a bit more attention to how real-world furniture is created. Usually the wood grain follows the longest dimension of the part. So the desk legs should have the wood grain be parallel to the legs. Etc.
Keep going! You're on the path to making really cool stuff!
What's the source of the red light? Need to see the source, otherwise it's a bit confusing. Also why does the red light cut off in a diagonal mid-way up the wall?
Statues typically have a base below them to stand on, they're not just stuck in a niche all alone. You may want to re-think how and where it's placed.
What references are you using? You should have a "mood board" of key refs.
The dry grasses are too repetitive. It would help to rotate them randomly, and change them up with two or three variants.
Also as a general note, if you're asking for feedback, and getting some, then it's good to reply with your thoughts (and ideally some artwork updates) otherwise people will stop leaving feedback. If there's never a response, then what's the point of yelling into the void?