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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Sketchbook: Lucy W.

Hey! My name is Lucy Webb and I am an Animation Senior at The College for Creative Studies, and I have a minor in Game Design. I plan to follow more of a video game career path, so this is great to document my progress as I grow as a 3d artist. 
My first project is an environment diorama, influenced by Cyberpunk 2077 and a character that I had created last year (her name is Nova). I am always open to and encourage any critiques!!







Replies

  • Eric Chadwick
    Welcome to Polycount! This is great, love your style. 

    I wish your texturing was a bit more sharp. Might have do with your texturing packing. If the whole diorama is packed into a single texture sheet, that really limits you.

    I would suggest instead packing according to prop type. For example, the computer prop and peripherals could be one material, and thus one UV atlas. The walls could be another. And so on. This will allow you to improve your texel resolution (how large each texture pixel appears in screen space).
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