Hello everyone, I'm currently learning 3D modeling and trying to figure out which way to do my task more efficiently, beautifully and faster.
In general, I want to make a full-fledged 3D model or even a volumetric scene from screenshots from retro games (zx spectrum, nintendo, sega). I tried to make an svg from a picture in illustrator, it cut everything out beautifully, but after pouring it into blender there are holes that weren't there. Then I put extruded result in orca and colored it.
I sent an example image below and the result is already on 3D printing
in the end I want to understand the sequence of actions, and how best to proceed in my task, I searched on YouTube, but there are very simple examples. will be very grateful for help!

Replies
It’s a bit hard to understand what your goal is. Are you trying to create the five-sided polygon shape into a 3d model to be printed?
The shapes in the middle of each screen are pretty simple, modeling wise. Start with mesh primitives and extend from there.