Hello, I am 3D Artist from Kyrgyzstan.
I have most experience in sci-fi hard surface modeling and concepting.
I can do full blockout, high-poly, low-poly, proper shading, unwrapping, baking, texturing and proper engine import cycle.
I can do cloth and morph animations too.
My main engine is Unreal Engine but I have some Unity experience too.
My Portfolio
https://drive.google.com/file/d/1dSTLINo81aQ8ed6JFxiBmpQrZz6wQmBO/view?usp=drive_link
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