I  wonder  does it provide any advantages vs  substance Designer/Painter .    Youtube videos are not very informative or showing  something  really new , I mean new approaches  , workarounds for limitations  of adobe software?        Something  good AI  really helping and  not just being one more useless toy ?       Something  to composite 8k  photogrammetry sources  or render AOVs    because SDesigner  is not really good for this?   Hi res to low res workflow?  not other way around ?      
Chat GPT  recommended it to me  when I once again complained about  usual  Adobe  substance suite annoyances .   No need of sbsar export and so on.   
 
                    
                 
            
Replies
Yes
I liked it enough to buy a handful of licenses for the team. We don't use it very much as it doesn't replace an established designer/painter pipeline but it does have some really nice features that make geometry based materials easy to process.
It's a good tool if you're operating largely independently, I don't think it's a designer replacement for teams as it lacks the asset /resource management that makes designer powerful