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[WIP] Aircraft altimeter

Hi community. I started to work on a simple asset for practise and to learn a few things here and there. The main goal for this project tho is to learn painter. So will eventialy texture it there. Refs below

Here are some early stages as well. Thanks.

Replies

  • nikita_nomad
    A bit more progress. Getting some details in. 
  • Łukasz
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    Łukasz greentooth
    looks promising, it might be cool to have such edge damage on the edges of screws' drive recesses as well - where it could be damaged by screwdriver
    In general if object is not supposed to look heavily worn I'd try to keep edgwear rather subtle and non-uniform - just accents here and there rather than along whole edges, looks quite nice so far



  • nikita_nomad
    Hi Lukasz, thanks for reply and actually great idea. I'll go back and sculpt bit more. In general this was meant to be a test project to learn painter and also learn workflow for high to low poly. Still learning, but really enjoying,  although not easy to figure it out on my own :) and I think I will go for a more old/worn asset rather then new looking
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