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[WIP] RED V-Raptor camera, Plasticity practice

It's my first WIP post here, but not my first model in Plasticity. I bought it about two years ago and have used it occasionally for small tasks. However, the gaps between my uses were too long, so every time I came back, I had to learn it almost from the very beginning. That's why I decided to make something big, with lots of details.

Main goals:
 - To get comfortable with Plasticity and it's logic and methods.
 - To assign convenient hotkeys.
 - To create a good, complex piece for my portfolio.


The main object I'm modeling is a RED V-Raptor camera



Later I'll make a cage and a rig for it. Don't know configuration yet. But most parts will be from Tilta.




I have old version 1.4.20. So no fancy things like xNURBS. But I don't think they are needed for such project.

Replies

  • 3d_legionary
    First steps and references



  • iam717
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    iam717 polycounter
    Alright, i saw these or a similar one on a tech channel they spoke of how accurate and stuff it is, i am not a camera guy or anything i just know they are insanely expensive.
    Hope it turns out the same as irl if that is the goal, near project to watch, will be checking in from time to time just to see the progress but wanted to say this is pretty neat looking once complete and even possibly needed if you decide to "sell", it at the end to any production environments.  I didn't check if someone has already done this, sell camera objects.
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