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Personal Question for character model

Wolfer
polycounter lvl 8
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Wolfer polycounter lvl 8
Hello there. So I had it where I shared this anime character I made. I was able to get some great feedback but from the feedback it does make me wonder on these. Now i use these on substance painter but if these are things I do in blender please let me know.  I was told how my character need what I believe i spelled it right anisotropie reflection hair. How do I get that reflection on a character hair.

Next question is adding fresnel for clothing. How do you add fresnel to clothing on a character. Lastly so clothing should have wrinkle or creases and stuff, but I wonder is it ok if it already in it or set it up to be caused in the movement of an animation. Just personal question of mine on a model. Here are pictures of my character to help show what I like to apply to them.  So like to see about applying the feedback I got just wouldn't know what direction to go and i know I could search it but sometime you get a million answer from a google search so hard to find out.


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