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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Sci-fi Wall

polycounter lvl 10
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Maymoun polycounter lvl 10

It was a fun project I worked on during the last year, I learned so much during the process.

So much more to come ;)
Let me know if you have any comments about this,
Thanks!



Replies

  • Noren
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    Noren greentooth
    "Wall" is a bit of an understatement.
    Looks great to me. A bit on the busy side, but you have enough larger shapes to counter-balance it.
    The only thing that looks a bit off to me is the large fabric/rubber tubes. They look like they were blown up in a container (or like poo, if you will), some of the folds look a bit flat and I'd probably get rid of the triangle pattern as that does follow the cloth bit, but mostly seems like a flat overlay and there's plenty of detail already. Then again, maybe that's what heavily insulated or filled fabric would look like in that situation.
  • Eric Chadwick
    Agree, the large tube is pulling my attention from the other surfaces. It would help to spend a bit more time on the bend at the right end of the large tube. Right now it doesn't read like a tube bent at a right angle. The rest of the wall looks really good, though I would expect some bloom on the bottom middle flat display panel, seems odd that it isn't blooming like the larger lights.
  • kanga
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    kanga hero character
    Great job. The lighting and color palette help make the image interesting and very readable.
  • AndrewBen
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    AndrewBen polycounter lvl 3
    This looks amazing. I have zero critiques. That being said, it would be important to show any amount of context and workflow in your portfolio. Low-poly/high-poly baking? Substance Designer? Decals? Wireframe? UVs?
  • Ashervisalis
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    Ashervisalis grand marshal polycounter
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