Hey everyone,
I am a 3D artist with 2 years of experience and almost a year in freelancing, with the majority of my expertise in creating game-ready assets. I’ve worked with dozens of clients, bringing life to their games with high-quality, optimized assets.
What I Deliver:
• Realistic & Low-Poly Props (High-detail modeling to optimized topology).
• Modular Environment Kits (Reusable prefabs for faster level design).
• Photorealistic Texturing (PBR workflows, Substance Painter/Designer).
• Performance Optimization (LODs, clean UVs, collision-ready meshes).
• Hard Surface & Organic Modeling (Weapons, props, environmental assets).
• Product Rendering and Visualization and 3D Print Ready models.
Recent Work:
• Kai Cenat Project: Collaborated with the Keystone Company team to create a game for Streamer Kai Cenat.
Video Feature
• Backyard Bats: Designed 3D models for their custom glove and bat configurator, enhancing product visualization.
Why Work With Me:
• Working with tight deadlines without sacrificing quality.
• Engine expertise: Optimized for Unreal, Unity, and VR.
• Adaptable workflows: From stylized low-poly to AAA-ready detail.
Pricing:
Project-based rates (flexible for indie budgets). DM me to discuss scope, timelines, and a free consultation call.
Portfolio:
Let’s Connect:
Discord: mhd1__
Email: mhdshora08@gmail.com
Replies