Home Adobe Substance

Problem with normal Baking substance

Hello, after spending hours on this i decided to come here to ask for help.
I have a low poly model that i wish to bake with an Higher Poly one but I get some weird artifacts on the normal map following the topology.
It seems to not be linked to the high poly as I tested swapping the high poly to just a subdivided version of the low poly but ended up having the same problem.
(Photo joint)

Thanks you in advance, peoples of polycount!

Replies

Sign In or Register to comment.