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Displacement map "Surface Dithering" problem

polycounter lvl 4
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Gaurdo polycounter lvl 4
Hi all!  I would be very grateful for your help!
- I bake Displacement Map 32 bit .EXR through any of the listed Xnormal, Knald, Mighty Bake

- At the output I get a map, when applied, dithering (aliasing, ladders) appears

in 3ds max i fixed it with VrayBitmap filtering.
But how to fix it without VrayBitmap, and filter disp. map for zbrush for example ?


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